Kuru Kuru Kururin Review

Hello, I will now be doing a Kuru Kuru Kururin review because Julian Kay loves this game and he was kind enough to let me try it out.

Kuru Kuru Kururin Cover Art

Kuru Kuru Kururin Cover Art

Console: GBA
What is a Kuru Kuru Kururin: Kururin is the name of the character you play and ‘kuru’ I believe means ‘come’ – so “Come, come, Kururin!”
What. Well, This is Japanese gaming at it’s best. Devise a really challenging puzzle and decorate it with really cute characters.

Kuru Kuru Kururin, as I mentioned is a puzzle game. You play Kururin, a blue bird type thing. He flies a helicopter with slow turning propellers. All his siblings have wandered off and we promised Kururin’s mum that we would find them.

So, that’s a simple premise. Simply, you control Kururin’s helicopter from a bird’s eye perspective and navigate it around various mazes in order to complete the game. This sounds simple.

It’s really not. Here’s an image you will see a lot in this game.

Kuru Kuru Kururin Screenshot

Kururin crashing into a wall

The idea behind the gameplay is so simple, but the game itself is so hard. The ‘normal’ mode was waaay too hard for me (think: failing on the first level) so I switched to ‘easy’. On easy mode your propellers are shorter than on normal, so it’s easier to squeeze through small gaps.

I think the main reason I’m crap at this game is because it’s not about being the fastest, it’s about timing. I can think of one person who would LOVE this game.

Harry Stewart Proper Timing Screenshot

Harry Stewart loves perfect timing

Harry Stewart from Deadly Premonition is a guy that is always talking about how things should be done with the ‘proper time’ and how timing is what matters, not rushing. I bet he had his assistant/minder Michael complete Kuru Kuru Kururin to teach him about timing.

Anyway, So. This game. The propeller is always rotating and you can’t slow it or quicken it. You can change the direct it spins in (this is a vital skill that helps you not bang into walls and you need to it to spin clockwise if you’re turning clockwise and anti-clockwise if you’re making the opposite turn). You need to do each level quite a lot before you understand the proper timing, the proper way to go and how to not bang into walls.

Asides from the utter frustratiuon and determination I had to beat this game, I enjoyed the unique challenge it presented. Not to mention it was really cute and had cute upbeat music too. And once every three levels you found another sibling! And you got this cute picture, it was awesome.

Kuru Kuru Kururin Siblings on a tree

All Kururin's siblings! Awww.


  1. Julian Kay says:

    Hooray! Nintendo shows us that Japan make the best games :)

  2. […] like Kuru Kuru Kururin this game is a perfect example of when Japanese people make puzzle […]

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